00:00
00:00
View Profile Larty

2 Game Reviews w/ Response

All 11 Reviews

HAHA! I beat you!

Despite the simplicity of the game's gameplay and presentation, it wasn't repetitive. Expertly done level design made each level unique, despite the fact that only a few tiles were used to create the simple graphical style.

The controls and hit-detection were spot-on, something mandatory for a game like this. Everytime I died, I didn't hate the game for being unfair. I merely laughed at the challenge...

"You jumped 320 times ...only to die miserably 31 times ...and fell of the cliff 49"
It sure was a challenge, but your game didn't beat me. I beat the game. HA! :)

One thing I didn't like was how you had to jump to the top of the screen in some parts. That was something a little unfair, because there wasn't even an arrow at the top to show where my character was.

momento responds:

Thanks!! Man, you made me blush :3

I didn't think of that moving arrow on the top pointing to leafboy's position, as obvious as such idea may sound, damn! and many people complained about that issue.

And I'm glad I achieved my goal of making feel the player that everytime leafboy dies, it was his/her fault and not mine (or lag's fault, but I cannot help that!). In other words, what you need to finish this game is not good luck.

Again, thanks for this review! but I think 9 is way too much for such a 6 levels game made in... 5 days? yet more to come from leafboy, soon... :)

Its nice to learn new stuff without reason.

The fact that I had no idea how to do the stuff this thing taught and it had some good humor in it, you'll get an 8. I don't think there are ANY interactive flash tutorials from variable game stuff. Althought I never make games so complex that this would be useful.

neobyte1 responds:

Yeah. thanks for the review Larty. I just made this in four hours and I have a very good tip:
In actionscript.org there are a beginner tutes and I checked em out. But a big big wonder was that there was a new stuff and things I didn´t knew. So I thought I´m a pro but there is still some beginner tips/tricks I dunno and you shoulda learn em out too. So go there and read some basics. It will help you really!

So I have improved my work and I think you have noticed it too. It will help to do flash without reason and write tutes withot reason ´cose everything is gonna anyway help me and keep my potential up. So you said:

"Althought I never make games so complex that this would be useful."

If you make a game, you have to use variables whatever is it complex or not. You´r making a game and you noticed you need the variables so you can go check my tute out again if you want. Altought these things are beginner stuff and you still didn´t knew em so I recommend you to learn some variables before you do anything based in game stuff.

That´s all and keep up an awesome work with the game stuff you´r making and drawing!

Lauri Miettinen @Larty

Age 33, Male

Finland

Joined on 6/1/05

Level:
7
Exp Points:
410 / 550
Exp Rank:
> 100,000
Vote Power:
4.84 votes
Rank:
Scout
Global Rank:
40,660
Blams:
142
Saves:
83
B/P Bonus:
4%
Whistle:
Normal
Medals:
137